Klaus is a standout ally in Ashwood, and freeing him changes how you play the map. If you want to learn the steps without the pressure of live runs, practice in a CoD BO7 Bot Lobby to rehearse routes and grenade throws. A few slow runs in a bot lobby will help you learn map flow and timing so you do not waste time during the real attempt.

Get Pack-A-Punch early and stay ready. The Pack-A-Punch gives you stronger weapons that matter when Klaus fights with you and when you face tougher objectives. To unlock the machine you must do basic map steps like powering nodes, repairing systems, or defending points. The game will show prompts and lights that point you to the next objective. Focus on these tasks early so you can reach the cell area with the gear you need.

Find Klaus’s cell inside Ashwood. The cell sits in a section that looks like a holding area or a lab. You should search rooms that feel closed off or reinforced. When you locate the cell you will see a robot figure inside. Do not try to break the cage with normal fire. The cell needs a specific trigger to open, and the map usually gives a hint about that trigger nearby.

Prepare a stun grenade for the breakthrough. The stun grenade is the required tool to free Klaus. You can buy one from a wall vendor or try your luck at the Mystery Box. Equip the stun grenade and throw it at the cell door or the lock panel. The concussive effect will short the lock system and force the cell to open. Make sure a player is ready to pick up Klaus’s attention or any item that drops when the cell opens.

After you free Klaus you must call him to your location using a nearby radio. The radio will become active once the cell is open or will highlight on your HUD. Interact with the radio to have Klaus move to you. Klaus will act as a temporary AI teammate who can fight and help with certain objectives. Plan where you want Klaus to appear so he arrives where you need firepower the most.

Practice each step in a cheap CoD BO7 Bot Lobbies until your team is smooth. Use the bot lobby to test stun grenade angles, find the best positions to defend the canister or radio, and assign roles so no one overlaps tasks in the real run. One player should focus on objectives, another on crowd control, and another on revives. A clear role split keeps the run steady and cuts down on wipes when the real match has more pressure.

Klaus gives you more than a helper. He opens new quest stages, points you to parts, and offers combat support that changes how you clear the map. Keep your loadout ready to protect him during puzzle steps and during any escort or defense tasks. With practice and a steady plan, freeing Klaus becomes a reliable early objective that makes the rest of Ashwood easier to handle.