The Sandworm Boonstone enhances resource TL Lucent gathering capabilities for guild members.

Guilds controlling this boonstone gain increased resource yields, bolstering their economic strength.

Stonemason Boonstone strengthens defensive structures on controlled nodes.

Walls, gates, and other defensive structures become more resilient, creating additional hurdles for enemy guilds.

The Sandworm/Stonemason Boonstone encourages strategic positioning of guild members.

Guild leaders can leverage the boonstone's effects to fortify key locations and create defensive chokepoints.

The resource advantages gained from the Sandworm Boonstone contribute to economic dominance.

Guilds controlling this boonstone have the means to sustain prolonged Node War engagements and reinforce their position.

The Bow/Dagger combination introduces a dynamic and lethal playstyle, blending ranged precision with swift, close-quarters melee attacks. This combination excels at flexibility, allowing players to adapt to various combat scenarios during GvG Node Wars.

Bow wielders provide crucial ranged damage support during sieges.

Target enemy guild members from a safe distance, disrupting their formations and applying consistent pressure.

The Bow's mobility allows players to reposition swiftly during engagements.

Utilize advantageous vantage points to rain down arrows on foes while avoiding direct confrontation.

Switching to the Dagger allows for swift transitions to close-quarters combat.

Engage enemies in melee range to capitalize on the Dagger's fast, precise strikes and disrupt their formations.

Disrupt enemy healers, immobilize high-priority targets, and Throne and Liberty Lucent for sale contribute to the overall chaos on the battlefield.