What is the Tempest?

The Tempest is an epic assault rifle that uses medium ammo. Its fire rate is moderate at 36.7 rounds per minute, and it has a headshot multiplier of 1.5x. In practice, this makes it a solid choice for mid-range engagements where accuracy matters more than sheer damage output.

Some key stats to keep in mind:

  • Damage: 10 per shot

  • Range: 55.9 units

  • Stability: 78.9

  • Agility: 46

  • Stealth: 14

The Tempest is also fully automatic, allowing continuous fire, but you’ll notice some horizontal recoil, especially at longer ranges. Its strength lies in its stability and the ability to attach mods, including muzzle, underbarrel, and medium-mag upgrades.


How do you get a Tempest Blueprint?

Before you can craft a Tempest, you need its blueprint. Blueprints are essential for unlocking any craftable weapon, and the Tempest is no exception. You can acquire the blueprint in the following ways:

  1. Scavenging: Blueprints can occasionally drop from missions or enemy caches. This is more random and less reliable.

  2. Crafting or purchase: Some players choose to buy blueprints directly from other players or in-game marketplaces. If you prefer a faster approach, you can buy arc raiders blueprints, which removes the grind and allows you to start crafting immediately.

Once you have the blueprint, you’ll need a gunsmith skill level 3 to craft the first version, Tempest I.


What materials are required to craft the Tempest?

Crafting the Tempest is straightforward once you have the blueprint. The base version, Tempest I, requires:

  • 1 × Magnetic Accelerator

  • 3 × Medium Gun Parts

  • 2 × Exodus Modules

  • Gunsmith 3 skill

  • Tempest Blueprint

After gathering the materials, you can craft Tempest I, which can then be upgraded.


How do upgrades work?

The Tempest can be upgraded through four tiers (I-IV). Each upgrade improves recoil control, reload time, and durability. Here’s a practical breakdown:

Tempest I → Tempest II

  • Materials: 1 Tempest I, 2 Advanced Mechanical Components, 1 Medium Gun Part

  • Requirements: Gunsmith 1

  • Perks: 16.6% reduced horizontal recoil, 13% reduced reload time, +10 durability

Tempest II → Tempest III

  • Materials: 1 Tempest II, 2 Advanced Mechanical Components, 3 Medium Gun Parts

  • Perks: 33.3% reduced horizontal recoil, 26% reduced reload time, +20 durability

Tempest III → Tempest IV

  • Materials: 1 Tempest III, 2 Advanced Mechanical Components, 3 Medium Gun Parts

  • Perks: 50% reduced horizontal recoil, 40% reduced reload time, +30 durability

In practice, upgrading is often worth it if you use the Tempest as your primary weapon. The recoil reduction alone can make mid- to long-range engagements much more manageable.


How do you repair the Tempest?

Weapons in ARC Raiders have durability, which decreases with use. Repairing the Tempest restores this durability, but the cost increases at higher tiers:

  • Tempest I: 2 × Advanced Mechanical Components + 2 × Medium Gun Parts → +50 durability

  • Tempest II: 3 × Advanced Mechanical Components + 3 × Medium Gun Parts → +55 durability

  • Tempest III: 4 × Advanced Mechanical Components + 4 × Medium Gun Parts → +60 durability

  • Tempest IV: 5 × Advanced Mechanical Components + 4 × Medium Gun Parts → +65 durability

For players who use the Tempest frequently, keeping extra components for repairs is recommended. It’s more cost-effective to repair than to recycle and recraft, unless you are switching weapons.


Can the Tempest be recycled or salvaged?

Yes, recycling and salvaging are useful if you decide to dismantle your weapon or reduce inventory clutter:

  • Recycling returns both mechanical components and gun parts. For example, Tempest I yields 2 Advanced Mechanical Components and 2 Medium Gun Parts.

  • Salvaging returns only Medium Gun Parts, which is less valuable if you are looking to recover all materials.

In practice, many players only recycle older weapons to reclaim higher-tier components needed for upgrades on other weapons.


Is it better to sell the Tempest or its components?

This depends on your inventory and playstyle. The game tracks sale prices per inventory slot, giving you a rough idea of efficiency:

  • Tempest I: 13,000 coins (4,367 per slot)

  • Tempest II: 17,000 coins (4,325 per slot)

  • Tempest III: 22,000 coins (5,725 per slot)

  • Tempest IV: 27,000 coins (7,125 per slot)

Selling the fully upgraded Tempest IV is generally more profitable per inventory slot than recycling, but the decision depends on whether you need materials for other weapons.


What should players consider before buying or crafting?

  1. Your playstyle: The Tempest excels at controlled, mid-range engagements. If you prefer close-quarters or stealth, consider alternatives.

  2. Inventory space: Upgraded weapons take multiple slots, and materials for crafting/upgrading can be bulky.

  3. Repair and maintenance costs: Regular use of Tempest IV will require more components to keep it operational.

  4. Availability of blueprints: Acquiring the blueprint is a bottleneck. If you don’t want to grind, you can buy arc raiders blueprints and start crafting immediately.

The Tempest is a reliable, versatile assault rifle for ARC Raiders. Its fully-automatic fire, moderate damage, and upgradeable perks make it a solid choice for players looking for mid-range performance. Crafting requires materials, gunsmith skills, and a blueprint, while upgrades and repairs improve effectiveness but come with increasing costs.

Understanding when to craft, upgrade, repair, or recycle can save resources and maximize your efficiency. For players who want to skip scavenging, buying blueprints is a legitimate shortcut that lets you focus on building and using the weapon rather than hunting for the blueprint.

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